62 lines
2.2 KiB
TOML
62 lines
2.2 KiB
TOML
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["Skill Points"]
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#Range: 1 ~ 1000
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"Maximum skill points" = 85
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#Range: > 0
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"First skill point cost" = 150
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#Range: > 0
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"Last skill point cost" = 30000
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#You can set cost for each skill point instead
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"Use skill points costs array" = false
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#This list's size must be equal to maximum skill points.
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"Levelup costs" = [15, 19, 24, 30, 37, 45, 54, 64, 75, 87, 100, 114, 129, 145, 162, 180, 199, 219, 240, 262, 285, 309, 334, 360, 387, 415, 444, 474, 505, 537, 570, 604, 639, 675, 712, 750, 789, 829, 870, 912, 955, 999, 1044, 1090, 1137, 1185, 1234, 1284, 1335, 1387, 1440, 1494, 1549, 1605, 1662, 1720, 1779, 1839, 1900, 1962, 2025, 2089, 2154, 2220, 2287, 2355, 2424, 2494, 2565, 2637, 2710, 2784, 2859, 2935, 3012, 3090, 3169, 3249, 3330, 3412, 3495, 3579, 3664, 3750, 3837]
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#Disabling this will remove chat messages when you gain a skill point.
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"Show chat messages" = true
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#Warning: If you disable this make sure you make alternative way of getting skill points.
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"Enable exprerience exchange for skill points" = true
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[Gems]
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#Range: 0.0 ~ 1.0
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"Base drop chance" = 0.15
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[Equipment]
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#Range: 0 ~ 4
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"Default Helmets Sockets" = 1
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#Range: 0 ~ 4
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"Default Chestplates Sockets" = 1
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#Range: 0 ~ 4
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"Default Leggings Sockets" = 0
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#Range: 0 ~ 4
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"Default Boots Sockets" = 1
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#Range: 0 ~ 4
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"Default Weapons Sockets" = 1
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#Range: 0 ~ 4
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"Default Shields Sockets" = 1
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#Range: 0 ~ 4
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"Default Rings Sockets" = 1
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#Range: 0 ~ 4
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"Default Necklaces Sockets" = 1
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#You can remove sockets from items here
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#Example: Blacklisting specific items: ["minecraft:diamond_hoe", "minecraft:golden_hoe"]
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#Example: Blacklisting whole mod: ["<mod_id>:*"]
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#Example: Blacklisting all items: ["*:*"]
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"IDs of items that shouldn't have sockets" = []
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#You can force items from other mods into equipmentType categories here
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["Amnesia Scroll"]
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#How much levels (percentage) player lose using amnesia scroll
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#Range: 0.0 ~ 1.0
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"Amnesia scroll penalty" = 0.2
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"Drop amnesia scrolls from the Ender Dragon" = true
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[Experience]
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#Range: 0.0 ~ 1.0
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"Grindstone experience multiplier" = 0.1
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[Mixtures]
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#Range: 0.0 ~ 2.0
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"Effects duration multiplier" = 1.0
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#Range: 0.0 ~ 2.0
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"Effects strength multiplier" = 1.0
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