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2255244212
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@ -12,7 +12,7 @@
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// Falling logs break glass and other fragile blocks.
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"fallingLogsBreakFragile": false,
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// Players can sneak (or not sneak) to disable mod for building. (SNEAKING, NOT_SNEAKING, or ALWAYS)
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"activeWhen": "NOT_SNEAKING",
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"activeWhen": "SNEAKING",
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// Break large fungal wart blocks and Shroomlamps
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"breakFungalLeaves": true,
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// Place dropped items directly into player inventory. (Good for skyblock)
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@ -36,7 +36,7 @@
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// Logs that can be broken by a player without using a tool.
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"playerBaseLogLimit": 8,
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// Additional logs that can be broken when player uses a tool, per tier of tool. Set zero to disable.
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"toolTierLogBonus": 8,
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"toolTierLogBonus": 0,
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// When true, log breaking limit is multiplied by Efficency enchantment level.
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"enableEfficiencyLogMultiplier": true,
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// Consolidate item drops into stacks to prevent lag.
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@ -46,7 +46,7 @@
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// Maximum number of concurrent breaking tasks in each world. 1-256
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"maxJobsPerWorld": 16,
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// Max log/leaf blocks to break per second, per tree. 1 - 2560
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"maxBreaksPerSecond": 640,
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"maxBreaksPerSecond": 2560,
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// Max percentage of each server tick that can be used by TDNF in each world. 1 - 5
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"tickBudget": 1,
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// Max number of active falling block entities. 1 - 64
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world/datapacks/graves v2.8.7 (MC 1.19.x).zip
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world/datapacks/graves v2.8.7 (MC 1.19.x).zip
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world/datapacks/player head drops v1.1.3 (MC 1.19.x).zip
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world/datapacks/player head drops v1.1.3 (MC 1.19.x).zip
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