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38
.gitea/compose.yaml
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38
.gitea/compose.yaml
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@ -0,0 +1,38 @@
|
||||
services:
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||||
forge:
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||||
image: itzg/minecraft-server
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||||
volumes:
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||||
- gitea_forge_volume:/data
|
||||
environment:
|
||||
- UID=1000
|
||||
- GID=1000
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||||
- MAX_MEMORY=3G
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- LOG_TIMESTAMP=true
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||||
- TYPE=FORGE
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- VERSION=1.19.2
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- DIFFICULTY=hard
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- EULA=TRUE
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- MOTD=Help us in the monopolization of the gaymen industry!
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- SNOOPER_ENABLED=false
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||||
- VIEW_DISTANCE=8
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- MODE=survival
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- MAX_BUILD_HEIGHT=319
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||||
- SPAWN_PROTECTION=0
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||||
- ALLOW_FLIGHT=true
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||||
- SERVER_NAME=KomuSolutions GmbH & Ko KG
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- ENABLE_STATUS=true
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- USE_NATIVE_TRANSPORT=true
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- GUI=false
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- ENABLE_RCON=true
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||||
- BROADCAST_RCON_TO_OPS=true
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||||
- ENABLE_AUTOSTOP=true
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- AUTOSTOP_TIMEOUT_INIT=10
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||||
|
||||
volumes:
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||||
gitea_forge_volume:
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forge_volume:
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driver: local
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driver_opts:
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type: none
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||||
device: /workspace/KomuSolutions/forge_server
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o: bind
|
25
.gitea/workflows/ci.yaml
Normal file
25
.gitea/workflows/ci.yaml
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@ -0,0 +1,25 @@
|
||||
name: Forge Server CI
|
||||
run-name: Running build for ${{ gitea.actor }}
|
||||
on: [push]
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|
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jobs:
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main:
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runs-on: ubuntu-latest
|
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container: docker
|
||||
steps:
|
||||
- name: Install Dependencies
|
||||
run: |
|
||||
apk update
|
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apk add --upgrade nodejs
|
||||
- name: Checkout Code
|
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uses: actions/checkout@v3
|
||||
- name: Run Minecraft Docker Server
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run: |
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docker volume create --driver local --opt type=none --opt device=/workspace/KomuSolutions/forge_server --opt o=bind forge_volume
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docker inspect forge_volume
|
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ls
|
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pwd
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||||
cd .gitea
|
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docker compose up
|
||||
cd ..
|
||||
tree
|
@ -1,17 +0,0 @@
|
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{
|
||||
"#minecraft:concrete_powder": 0.85,
|
||||
"environmental:dirt_path" 1.15,
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"#minecraft:stairs" 1.15,
|
||||
"#minecraft:stone_bricks" 1.15,
|
||||
"createindustry:hardened_planks" 1.15,
|
||||
"createindustry:hardened_planks_slab" 1.15,
|
||||
"minecraft:gravel" 1.35,
|
||||
"minecraft:dirt_path" 1.35,
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"#minecraft:concrete" 1.35,
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"#minecraft:concrete_slab" 1.35,
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"minecraft:packed_ice" 1.35,
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"#sullysmod:projectiles_bounce_on" 1.35,
|
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"createindustry:asphalt" 1.55,
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"createcasing:creative_casing" 1.55,
|
||||
"minecraft:blue_ice" 1.55,
|
||||
}
|
@ -144,7 +144,7 @@
|
||||
#Maximum amount of data a contraption can have before it can't be synced with players.
|
||||
#Un-synced contraptions will not be visible and will not have collision.
|
||||
#Range: > 0
|
||||
maxDataSize = 4194304 # 2^22
|
||||
maxDataSize = 2000000
|
||||
#.
|
||||
#Maximum value of a chassis attachment range.
|
||||
#Range: > 1
|
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Load Diff
@ -1,61 +0,0 @@
|
||||
|
||||
["Skill Points"]
|
||||
#Range: 1 ~ 1000
|
||||
"Maximum skill points" = 85
|
||||
#Range: > 0
|
||||
"First skill point cost" = 150
|
||||
#Range: > 0
|
||||
"Last skill point cost" = 30000
|
||||
#You can set cost for each skill point instead
|
||||
"Use skill points costs array" = false
|
||||
#This list's size must be equal to maximum skill points.
|
||||
"Levelup costs" = [15, 19, 24, 30, 37, 45, 54, 64, 75, 87, 100, 114, 129, 145, 162, 180, 199, 219, 240, 262, 285, 309, 334, 360, 387, 415, 444, 474, 505, 537, 570, 604, 639, 675, 712, 750, 789, 829, 870, 912, 955, 999, 1044, 1090, 1137, 1185, 1234, 1284, 1335, 1387, 1440, 1494, 1549, 1605, 1662, 1720, 1779, 1839, 1900, 1962, 2025, 2089, 2154, 2220, 2287, 2355, 2424, 2494, 2565, 2637, 2710, 2784, 2859, 2935, 3012, 3090, 3169, 3249, 3330, 3412, 3495, 3579, 3664, 3750, 3837]
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||||
#Disabling this will remove chat messages when you gain a skill point.
|
||||
"Show chat messages" = true
|
||||
#Warning: If you disable this make sure you make alternative way of getting skill points.
|
||||
"Enable exprerience exchange for skill points" = true
|
||||
|
||||
[Gems]
|
||||
#Range: 0.0 ~ 1.0
|
||||
"Base drop chance" = 0.15
|
||||
|
||||
[Equipment]
|
||||
#Range: 0 ~ 4
|
||||
"Default Helmets Sockets" = 1
|
||||
#Range: 0 ~ 4
|
||||
"Default Chestplates Sockets" = 1
|
||||
#Range: 0 ~ 4
|
||||
"Default Leggings Sockets" = 0
|
||||
#Range: 0 ~ 4
|
||||
"Default Boots Sockets" = 1
|
||||
#Range: 0 ~ 4
|
||||
"Default Weapons Sockets" = 1
|
||||
#Range: 0 ~ 4
|
||||
"Default Shields Sockets" = 1
|
||||
#Range: 0 ~ 4
|
||||
"Default Rings Sockets" = 1
|
||||
#Range: 0 ~ 4
|
||||
"Default Necklaces Sockets" = 1
|
||||
#You can remove sockets from items here
|
||||
#Example: Blacklisting specific items: ["minecraft:diamond_hoe", "minecraft:golden_hoe"]
|
||||
#Example: Blacklisting whole mod: ["<mod_id>:*"]
|
||||
#Example: Blacklisting all items: ["*:*"]
|
||||
"IDs of items that shouldn't have sockets" = []
|
||||
|
||||
#You can force items from other mods into equipmentType categories here
|
||||
["Amnesia Scroll"]
|
||||
#How much levels (percentage) player lose using amnesia scroll
|
||||
#Range: 0.0 ~ 1.0
|
||||
"Amnesia scroll penalty" = 0.2
|
||||
"Drop amnesia scrolls from the Ender Dragon" = true
|
||||
|
||||
[Experience]
|
||||
#Range: 0.0 ~ 1.0
|
||||
"Grindstone experience multiplier" = 0.1
|
||||
|
||||
[Mixtures]
|
||||
#Range: 0.0 ~ 2.0
|
||||
"Effects duration multiplier" = 1.0
|
||||
#Range: 0.0 ~ 2.0
|
||||
"Effects strength multiplier" = 1.0
|
||||
|
@ -1,75 +0,0 @@
|
||||
{
|
||||
// When do trees break? (NO_SUPPORT, LOG_BREAK, or USE_TOOL)
|
||||
"fallCondition": "LOG_BREAK",
|
||||
// Leaves decay instantly. Ignored (leaves decay) when keepLogsIntact is true.
|
||||
"fastLeafDecay": true,
|
||||
// Log blocks move to the ground instead of dropping as items. Can be laggy. Leaves alwasy break when true.
|
||||
"keepLogsIntact": false,
|
||||
// Render falling logs? (Affects client side only.) Can be laggy.
|
||||
"renderFallingLogs": false,
|
||||
// Falling logs break leaves and other plants on the way down.
|
||||
"fallingLogsBreakPlants": false,
|
||||
// Falling logs break glass and other fragile blocks.
|
||||
"fallingLogsBreakFragile": false,
|
||||
// Players can sneak (or not sneak) to disable mod for building. (SNEAKING, NOT_SNEAKING, or ALWAYS)
|
||||
"activeWhen": "SNEAKING",
|
||||
// Break large fungal wart blocks and Shroomlamps
|
||||
"breakFungalLeaves": true,
|
||||
// Place dropped items directly into player inventory. (Good for skyblock)
|
||||
"directDeposit": false,
|
||||
// Apply fortune from axe used to fell a tree. (If an axe was used.)
|
||||
"applyFortune": true,
|
||||
// Remove durability from an axe used to fell a tree. (If an axe was used.)
|
||||
"consumeDurability": true,
|
||||
// Tools take durability loss from leaves as well as logs.
|
||||
"leafDurability": false,
|
||||
// Don't break tools when using durability.
|
||||
"protectTools": true,
|
||||
// Don't break blocks placed by players.
|
||||
"protectPlacedBlocks": true,
|
||||
// Players gain hunger from felling trees, as if they had broken each log.
|
||||
"applyHunger": true,
|
||||
// Players gain hunger from leaves in addition to logs.
|
||||
"leafHunger": false,
|
||||
// Max logs that can be broken by non-player mechanics like pistons, fire and TNT.
|
||||
"nonPlayerLogLimit": 64,
|
||||
// Logs that can be broken by a player without using a tool.
|
||||
"playerBaseLogLimit": 2048,
|
||||
// Additional logs that can be broken when player uses a tool, per tier of tool. Set zero to disable.
|
||||
"toolTierLogBonus": 0,
|
||||
// When true, log breaking limit is multiplied by Efficency enchantment level.
|
||||
"enableEfficiencyLogMultiplier": true,
|
||||
// Consolidate item drops into stacks to prevent lag.
|
||||
"stackDrops": true,
|
||||
// Play particles and sounds? Number is max effects per second. 0-20
|
||||
"effectsPerSecond": 4,
|
||||
// Maximum number of concurrent breaking tasks in each world. 1-256
|
||||
"maxJobsPerWorld": 16,
|
||||
// Max log/leaf blocks to break per second, per tree. 1 - 2560
|
||||
"maxBreaksPerSecond": 2560,
|
||||
// Max percentage of each server tick that can be used by TDNF in each world. 1 - 5
|
||||
"tickBudget": 1,
|
||||
// Max number of active falling block entities. 1 - 64
|
||||
"maxFallingBlocks": 16,
|
||||
// Tree cutting jobs will be abandoned if they take longer than this number of seconds. Use larger values if breaking speed is slow. 20-1800
|
||||
"jobTimeoutSeconds": 360,
|
||||
// IDs of modded blocks to be handled the same as Minecraft big mushrooms. Not strictly needed if the block is in the LOGS tag or is a subtype of MushroomBlock.
|
||||
"moddedMushroomBlocks": [
|
||||
"byg:weeping_milkcap_mushroom_block",
|
||||
"byg:green_mushroom_block",
|
||||
"byg:soul_shroom_stem",
|
||||
"byg:death_cap_mushroom_block"
|
||||
],
|
||||
// IDs of modded blocks to handle the same as vanilla Warped/Crimson stems. Activates dropping of wart blocks / shroomlights.
|
||||
"moddedFungusLogs": [
|
||||
"cinderscapes:umbral_stem",
|
||||
"byg:sythian_stems"
|
||||
],
|
||||
// IDs of modded blocks to handle the same as vanilla Warped/Crimson wart blocks and shroomlights.
|
||||
"moddedFungusLeaves": [
|
||||
"cinderscapes:umbral_flesh_block",
|
||||
"cinderscapes:umbral_wart_block",
|
||||
"byg:sythian_wart_block",
|
||||
"byg:shulkren_wart_block"
|
||||
]
|
||||
}
|
@ -1,131 +0,0 @@
|
||||
[block]
|
||||
#Allows the player to re-light certain blocks like Candles and Campfires (defined by the block using the `lit` blockstate) using torches or other items in the tag `vtweaks:ignition_item`
|
||||
enableTorchLighting = true
|
||||
enableCropTweaks = false
|
||||
#Allows for uneaten cake to drop on break
|
||||
enableCakeDrop = true
|
||||
|
||||
[block.chopdown]
|
||||
#Trees fall down (like, actually not just like lumbering). Credit to Ternsip's impl (https://www.curseforge.com/minecraft/mc-mods/chopdown)
|
||||
enableTreeChopDown = false
|
||||
#The number of logs above the one broken to trigger the chopdown effect
|
||||
#Range: > 1
|
||||
chopDownLogRequirement = 3
|
||||
#The radius that this tweak will use to attempt to find leaves. Set this to a large number to detect larger trees (may cause lag)
|
||||
#Range: > 1
|
||||
chopdownSearchRadius = 64
|
||||
#If set to true, ChopDown will only work when the player is using the right tool for the log
|
||||
requiresRightTool = false
|
||||
|
||||
[client]
|
||||
#If enabled, all bees will always be half-sized. Does not affect breeding or hitboxes
|
||||
enableSmallBees = true
|
||||
#Enable colored particles for challenger mobs (dependent on particle setting as well)
|
||||
enableChallengerMobParticles = true
|
||||
|
||||
[entity]
|
||||
#If set to "OWNER", this will prevent owners of pets from attacking their own pet. If set to "ALL", this prevents all players from attacking anyone's pet
|
||||
#Allowed Values: DISABLED, OWNER, ALL
|
||||
enablePetFriendlyFireTweak = "OWNER"
|
||||
#Allows any vtweaks:clear_glass, or glow ink sac, to be activated on an item frame while sneaking to make the item frame transparent or glowing respectively.
|
||||
enableItemFrameTweak = false
|
||||
#When any Creeper (or entity with EntityType tag #forge:creepers) explodes, all blocks destroyed will plop back into place after a few seconds!
|
||||
ungriefCreepers = true
|
||||
#Allows chicken feathers to be plucked w/ shears
|
||||
enableFeatherPlucking = true
|
||||
#The amount of time (in Milliseconds) between plucks. Defaults to 10 minutes.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
featurePluckingCooldown = 600000
|
||||
|
||||
[entity.challengers]
|
||||
#A data-driven way to make some special mobs with abilities, effects, specialized loot and more!
|
||||
enableChallengerMobs = true
|
||||
#This controls the overall chance for V-Tweaks to attempt converting a monster to a Challenger.
|
||||
#This chance is applied before any Challenger Mob weights or entity filters.
|
||||
#Range: 0.0 ~ 1.0
|
||||
challengerMobGlobalChance = 0.25
|
||||
|
||||
[entity.trader]
|
||||
#If enabled, any valuable tools / items lost forever via Cactus, Lava, Void, etc. might be found by the next Wandering Trader and put up for sale!
|
||||
#Valuable items are determined by the vtweaks:valuable tag and, if the item can be enchanted and the config option wanderingTraderRecoverySaveUnenchantedGear is set to true, is enchanted.
|
||||
wanderingTraderRecoveryEnabled = true
|
||||
#Whether or not to show a silly message when interacting with a trader that has that player's items
|
||||
enableFlavorText = true
|
||||
#Determines if a destroyed #vtweaks:valuable should still be saved if it *can* be enchanted but isn't
|
||||
saveUnenchantedGear = false
|
||||
#The maximum number of a player's lost items will be sold by a Wandering Trader each visit
|
||||
#Range: > 1
|
||||
numItemsToRestore = 5
|
||||
#The minimum amount of emeralds a recovered item should cost
|
||||
#Range: 1 ~ 128
|
||||
minEmeraldCost = 24
|
||||
#The maximum amount of emeralds a recovered item should cost
|
||||
#Range: 1 ~ 128
|
||||
maxEmeraldCost = 92
|
||||
#The chance that a given Wandering Trader will offer lost valuables for sale
|
||||
#Range: 0.0 ~ 1.0
|
||||
chanceToSellValuable = 1.0
|
||||
|
||||
[item]
|
||||
|
||||
[item.tooltips]
|
||||
#Show tool durability on item hover
|
||||
#Allowed Values: NEVER, WITH_SHIFT, ALWAYS
|
||||
durabilityTooltipSetting = "WITH_SHIFT"
|
||||
|
||||
[item.tooltips.food]
|
||||
#Show food hunger & saturation on item hover
|
||||
#Allowed Values: NEVER, WITH_SHIFT, ALWAYS
|
||||
foodTooltipSetting = "WITH_SHIFT"
|
||||
#Modifies the number of hunger & saturation points rendered (specifically for Hunger Strike).
|
||||
#The original hunger value is multiplied by this value, so 42x means 2 times as much hunger/saturation will render, and 0.5 means half as much hunger/saturation will render.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
foodTooltipMultiplier = 1.0
|
||||
#Modifies the color of a tooltip for a food that gives no effects on consumption.
|
||||
#Uses HEX Web Colors which you can pick from here: https://dv2ls.com/colpic
|
||||
foodTooltipColor = "#00AA00"
|
||||
#Modifies the color of a tooltip for a food that gives buffs on consumption.
|
||||
#Uses HEX Web Colors which you can pick from here: https://dv2ls.com/colpic
|
||||
foodTooltipPositiveColor = "#AA00AA"
|
||||
#Modifies the color of a tooltip for a food that gives debuffs on consumption.
|
||||
#Uses HEX Web Colors which you can pick from here: https://dv2ls.com/colpic
|
||||
foodTooltipNegativeColor = "#AA0000"
|
||||
#Modifies the color of the saturation tooltip.
|
||||
#Uses HEX Web Colors which you can pick from here: https://dv2ls.com/colpic
|
||||
foodTooltipSaturationColor = "#AA0000"
|
||||
#If a food has a custom color, use that color instead of the defined color regardless of the buffs/debuffs the food gives
|
||||
useOriginalFoodTooltipColor = true
|
||||
|
||||
[player]
|
||||
#Feather Falling IV or above directs 100% of fall damage to boots
|
||||
enableFeatherFallTweak = true
|
||||
#Prevents any drops dropped by the player on death from despawning
|
||||
enablePlayerDeathDropSafety = false
|
||||
|
||||
[recipes]
|
||||
#Makes all anvil tool repairs always cost 1 level of XP
|
||||
enableCheapAnvilRepair = true
|
||||
#Allows you to throw things into specific fluids to convert them - by default this is just Concrete Powder this feature can be extended using Data Packs.
|
||||
enableFluidConversionRecipes = true
|
||||
|
||||
[world]
|
||||
#Disables thunder storms, fixing glitched lighting from thunder and other side-effects
|
||||
enableStormTweak = false
|
||||
|
||||
[world.peacefulsurface]
|
||||
#Prevents mobs from spawning above sea level unless it's a new moon
|
||||
enablePeacefulSurface = true
|
||||
#The lowest Y-level which mobs will be prevented from spawning
|
||||
#Range: > -2147483648
|
||||
peacefulSurfaceMinY = 60
|
||||
#Peaceful Surface will only apply on nights whose moon phases are contained in this list (by default, all nights except for New Moons are going to be peaceful).
|
||||
#Options can include: FULL, WANING_GIBBOUS, LAST_QUARTER, WANING_CRESCENT, NEW, WAXING_CRESCENT, FIRST_QUARTER, WAXING_GIBBOUS
|
||||
moonPhasesToApplyTo = ["FULL", "WANING_GIBBOUS", "LAST_QUARTER", "WANING_CRESCENT", "WAXING_CRESCENT", "FIRST_QUARTER", "WAXING_GIBBOUS"]
|
||||
|
||||
#All changes made here require a game restart.
|
||||
[mixins]
|
||||
#If enabled, this tweak prevents cactus from destroying items that run into it
|
||||
enableCactusItemProtection = false
|
||||
#If enabled, allows splash potions of water to behave the same as throwing an item in water via V-Tweaks' Fluid Conversion Recipes
|
||||
enableSplashPotionTweak = true
|
||||
|
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BIN
mods/Passive-Pregen-forge-1.19.2-1.0.3.jar
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mods/Passive-Pregen-forge-1.19.2-1.0.3.jar
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mods/Pehkui-3.7.11+1.19.2-forge.jar
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mods/Pehkui-3.7.11+1.19.2-forge.jar
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mods/Psi-1.19-101.jar
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mods/Psi-1.19-101.jar
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mods/Steam_Rails-1.5.3+forge-mc1.19.2.jar
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mods/Steam_Rails-1.5.3+forge-mc1.19.2.jar
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mods/corpse-forge-1.19.2-1.0.12.jar
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mods/corpse-forge-1.19.2-1.0.12.jar
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mods/create_interactive-1192-forge-1.0.1-beta.2.jar
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mods/create_interactive-1192-forge-1.0.1-beta.2.jar
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mods/create_ratatouille-1.19.2-1.0.jar
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mods/create_ratatouille-1.19.2-1.0.jar
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mods/dimthread-1.19.2-v1.0.0.jar.disabled
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mods/dimthread-1.19.2-v1.0.0.jar.disabled
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mods/everycomp-1.19.2-2.5.19.jar
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mods/everycomp-1.19.2-2.5.19.jar
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mods/origins-forge-1.19.2-1.7.1.4-all.jar
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mods/origins-forge-1.19.2-1.7.1.4-all.jar
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mods/reforgium-1.0.12a.jar
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mods/reforgium-1.0.12a.jar
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mods/showcaseitem-1.19.2-1.1.jar
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mods/showcaseitem-1.19.2-1.1.jar
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mods/tectonic-mod-1.19.2-v2.2.1.jar
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mods/tectonic-mod-1.19.2-v2.2.1.jar
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mods/valkyrienskies-119-2.1.2-beta.1.jar
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mods/valkyrienskies-119-2.1.2-beta.1.jar
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Reference in New Issue
Block a user