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forge_server/config/createbigcannons-client.toml

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TOML

#.
#Client-side config for Create Big Cannons.
[client]
#.
#How cannon plumes display when a cannon is fired
#Off - No particles are spawned when firing a cannon. Least laggy option, but it may be harder to detect if a projectile has squibbed in the barrel (no smoke in "pop and no smoke".)
#Legacy - Cannons spawn vanilla particles (mostly campfire smoke) when firing. The classic look, but spawns many particles and may cause high lag.
#Default - Cannons spawn cannon smoke particles, designed to give a grand impression while keeping the spawned particle count low compared to Legacy.
#Allowed Values: OFF, LEGACY, DEFAULT
showCannonPlumes = "DEFAULT"
#.
#How many particles are in a Fluid Blob of any size.
#Range: 0 ~ 1000
fluidBlobParticleCount = 20