public record Player { public string Name { get; init; } public nuint Strength { get; init; } public nuint Perception { get; init; } public nuint Endurance { get; init; } public nuint Charisma { get; init; } public nuint Intelligence { get; init; } public nuint Agility { get; init; } public nuint Luck { get; init; } // public Person(string Name, nuint Strength, nuint Perception, nuint Endurance, nuint Charisma, nuint Intelligence, nuint Agility, nuint Luck, ) // { // Name //} public bool isValid() { return StatSum() <= 35; } public nint StatSum() { nuint sum = 0; sum += Strength; sum += Perception; sum += Endurance; sum += Charisma; sum += Intelligence; sum += Agility; sum += Luck; return (nint) sum; } }