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GOA/godot/PopupMenuSzenen.cs

23 lines
410 B
C#

using Godot;
using System;
public partial class PopupMenuSzenen : MenuButton
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
this.Pressed += ButtonPressed;
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
private void ButtonPressed()
{
GD.Print("abc");
}
}