From 84adf8dfdd3dbafe4d40664bc9d79d9d6e4f72f6 Mon Sep 17 00:00:00 2001 From: Lukas Langrock Date: Sat, 24 Sep 2022 16:09:21 +0200 Subject: [PATCH] redo optimizations --- game/Assets/Scenes/Car.unity | 128 +++++++++++++++--- game/Assets/{ => Scripts}/CameraController.cs | 1 - .../{ => Scripts}/CameraController.cs.meta | 0 3 files changed, 109 insertions(+), 20 deletions(-) rename game/Assets/{ => Scripts}/CameraController.cs (99%) rename game/Assets/{ => Scripts}/CameraController.cs.meta (100%) diff --git a/game/Assets/Scenes/Car.unity b/game/Assets/Scenes/Car.unity index 9ce7b5f..b58bfec 100644 --- a/game/Assets/Scenes/Car.unity +++ b/game/Assets/Scenes/Car.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.44657874, g: 0.49641412, b: 0.5748186, a: 1} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -178,13 +178,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 1a379f6a4c0c4bda8afe838e061a30bd, type: 3} m_Name: m_EditorClassIdentifier: - MaxLeftSteer: -45 - MaxRightSteer: 45 - MaxForwardSpeed: 2048 - MaxBackwardSpeed: -50 + MaxLeftSteer: -55 + MaxRightSteer: 55 + MaxForwardSpeed: 4096 + MaxBackwardSpeed: -69 EngineBreakPower: 2 - Acceleration: 10 - BreakForce: 300 + Acceleration: 15 + BreakForce: 420 SteerStraighteningPower: 5 AbruptBreak: 2 layerMask: @@ -217,22 +217,13 @@ GameObject: m_Component: - component: {fileID: 963194228} - component: {fileID: 963194227} - - component: {fileID: 963194226} m_Layer: 0 - m_Name: Main Camera + m_Name: Dummy Camera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!81 &963194226 -AudioListener: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_Enabled: 1 --- !u!20 &963194227 Camera: m_ObjectHideFlags: 0 @@ -240,7 +231,7 @@ Camera: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963194225} - m_Enabled: 1 + m_Enabled: 0 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.2794144, g: 0.6509434, b: 0.64726645, a: 0} @@ -328,6 +319,105 @@ MeshCollider: m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 508246467194302764, guid: c37505d493a767440a516449242bbc2e, type: 3} +--- !u!1 &1958614529 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1958614533} + - component: {fileID: 1958614532} + - component: {fileID: 1958614531} + - component: {fileID: 1958614530} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1958614530 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1958614529} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2018fb00ef6488552bbf207b8fcbcf51, type: 3} + m_Name: + m_EditorClassIdentifier: + target: {fileID: 3780944615019875179} + targetCamera: {fileID: 963194228} + smoothSpeed: 0.075 +--- !u!81 &1958614531 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1958614529} + m_Enabled: 1 +--- !u!20 &1958614532 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1958614529} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.2794144, g: 0.6509434, b: 0.64726645, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_FocalLength: 50 + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 30 + orthographic: 0 + orthographic size: 17.8 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &1958614533 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1958614529} + m_LocalRotation: {x: 0.043167815, y: -0.7057879, z: 0.043167815, w: 0.7057879} + m_LocalPosition: {x: -6, y: 14.83, z: 4.170004} + m_LocalScale: {x: 0, y: 0, z: 0} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 7, y: 0, z: 0} --- !u!1 &1973147350 stripped GameObject: m_CorrespondingSourceObject: {fileID: 6771615898117490318, guid: 3201962d4d6aec94fbfe2d6cc7a9a2d1, type: 3} @@ -360,7 +450,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7552435824307683609, guid: 3201962d4d6aec94fbfe2d6cc7a9a2d1, type: 3} propertyPath: m_RootOrder - value: 0 + value: 1 objectReference: {fileID: 0} - target: {fileID: 7552435824307683609, guid: 3201962d4d6aec94fbfe2d6cc7a9a2d1, type: 3} propertyPath: m_LocalScale.x diff --git a/game/Assets/CameraController.cs b/game/Assets/Scripts/CameraController.cs similarity index 99% rename from game/Assets/CameraController.cs rename to game/Assets/Scripts/CameraController.cs index c84cf79..deec2fa 100644 --- a/game/Assets/CameraController.cs +++ b/game/Assets/Scripts/CameraController.cs @@ -6,7 +6,6 @@ public class CameraController : MonoBehaviour { public Transform target; public Transform targetCamera; - public float smoothSpeed = 0.1f; void FixedUpdate() { diff --git a/game/Assets/CameraController.cs.meta b/game/Assets/Scripts/CameraController.cs.meta similarity index 100% rename from game/Assets/CameraController.cs.meta rename to game/Assets/Scripts/CameraController.cs.meta