%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &6490848711773347072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176096} - component: {fileID: 6490848711787008090} m_Layer: 0 m_Name: Pants Male m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347072} m_LocalRotation: {x: 0.00000008146035, y: 1.1763632e-17, z: 6.887627e-18, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} m_Children: [] m_Father: {fileID: 6490848711773176124} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &6490848711787008090 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 95b4fabaf92645b47b01d508061fd389, type: 2} - {fileID: 2100000, guid: 6b75266228de9b54cb2410e1e91ed2a4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: 8c28075e6e1a5c34ca899fd618879dd4, type: 3} m_Bones: - {fileID: 6490848711773176190} - {fileID: 6490848711773176154} - {fileID: 6490848711773176146} - {fileID: 6490848711773176162} - {fileID: 6490848711773176150} - {fileID: 6490848711773176116} - {fileID: 6490848711773176140} - {fileID: 6490848711773176156} - {fileID: 6490848711773176112} - {fileID: 6490848711773176122} - {fileID: 6490848711773176120} - {fileID: 6490848711773176126} - {fileID: 6490848711773176144} - {fileID: 6490848711773176188} - {fileID: 6490848711773176160} - {fileID: 6490848711773176166} - {fileID: 6490848711773176174} - {fileID: 6490848711773176164} - {fileID: 6490848711773176170} - {fileID: 6490848711773176114} - {fileID: 6490848711773176158} - {fileID: 6490848711773176130} - {fileID: 6490848711773176128} - {fileID: 6490848711773176136} - {fileID: 6490848711773176134} - {fileID: 6490848711773176132} - {fileID: 6490848711773176152} - {fileID: 6490848711773176186} m_BlendShapeWeights: [] m_RootBone: {fileID: 6490848711773176190} m_AABB: m_Center: {x: 0, y: -0.48516446, z: 0.07532674} m_Extent: {x: 0.28886434, y: 0.5824335, z: 0.19402045} m_DirtyAABB: 0 --- !u!1 &6490848711773347076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176100} - component: {fileID: 6490848711787008094} m_Layer: 0 m_Name: Torso Male Long Sleeves m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347076} m_LocalRotation: {x: 0.00000008146035, y: 1.1763632e-17, z: 6.887627e-18, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} m_Children: [] m_Father: {fileID: 6490848711773176124} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &6490848711787008094 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347076} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a4837fa2db3044f4ebddda971ae619f6, type: 2} - {fileID: 2100000, guid: 17f1bd9c4bd45454ebf9855e7dfda148, type: 2} - {fileID: 2100000, guid: 17f1bd9c4bd45454ebf9855e7dfda148, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: 8c28075e6e1a5c34ca899fd618879dd4, type: 3} m_Bones: - {fileID: 6490848711773176190} - {fileID: 6490848711773176154} - {fileID: 6490848711773176146} - {fileID: 6490848711773176162} - {fileID: 6490848711773176150} - {fileID: 6490848711773176116} - {fileID: 6490848711773176140} - {fileID: 6490848711773176156} - {fileID: 6490848711773176112} - {fileID: 6490848711773176122} - {fileID: 6490848711773176120} - {fileID: 6490848711773176126} - {fileID: 6490848711773176144} - {fileID: 6490848711773176188} - {fileID: 6490848711773176160} - {fileID: 6490848711773176166} - {fileID: 6490848711773176174} - {fileID: 6490848711773176164} - {fileID: 6490848711773176170} - {fileID: 6490848711773176114} - {fileID: 6490848711773176158} - {fileID: 6490848711773176130} - {fileID: 6490848711773176128} - {fileID: 6490848711773176136} - {fileID: 6490848711773176134} - {fileID: 6490848711773176132} - {fileID: 6490848711773176152} - {fileID: 6490848711773176186} m_BlendShapeWeights: [] m_RootBone: {fileID: 6490848711773176190} m_AABB: m_Center: {x: 0.000000059604645, y: 0.4054935, z: 0.015291151} m_Extent: {x: 0.89228755, y: 0.34485555, z: 0.13042675} m_DirtyAABB: 0 --- !u!1 &6490848711773347078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176102} - component: {fileID: 6490848711787008088} m_Layer: 0 m_Name: Shorts Male m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &6490848711773176102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347078} m_LocalRotation: {x: 0.00000008146035, y: 1.1763632e-17, z: 6.887627e-18, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} m_Children: [] m_Father: {fileID: 6490848711773176124} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &6490848711787008088 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347078} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f64b913b9c029c64686fe685362dc010, type: 2} - {fileID: 2100000, guid: 17f1bd9c4bd45454ebf9855e7dfda148, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: 8c28075e6e1a5c34ca899fd618879dd4, type: 3} m_Bones: - {fileID: 6490848711773176190} - {fileID: 6490848711773176154} - {fileID: 6490848711773176146} - {fileID: 6490848711773176162} - {fileID: 6490848711773176150} - {fileID: 6490848711773176116} - {fileID: 6490848711773176140} - {fileID: 6490848711773176156} - {fileID: 6490848711773176112} - {fileID: 6490848711773176122} - {fileID: 6490848711773176120} - {fileID: 6490848711773176126} - {fileID: 6490848711773176144} - {fileID: 6490848711773176188} - {fileID: 6490848711773176160} - {fileID: 6490848711773176166} - {fileID: 6490848711773176174} - {fileID: 6490848711773176164} - {fileID: 6490848711773176170} - {fileID: 6490848711773176114} - {fileID: 6490848711773176158} - {fileID: 6490848711773176130} - {fileID: 6490848711773176128} - {fileID: 6490848711773176136} - {fileID: 6490848711773176134} - {fileID: 6490848711773176132} - {fileID: 6490848711773176152} - {fileID: 6490848711773176186} m_BlendShapeWeights: [] m_RootBone: {fileID: 6490848711773176190} m_AABB: m_Center: {x: -0.00000043213367, y: -0.47432283, z: 0.07486755} m_Extent: {x: 0.28050846, y: 0.57159185, z: 0.1746184} m_DirtyAABB: 0 --- !u!1 &6490848711773347080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176104} m_Layer: 0 m_Name: Male Bones m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347080} m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} m_Children: - {fileID: 6490848711773176190} m_Father: {fileID: 6490848711773176124} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176106} - component: {fileID: 6490848711787008092} m_Layer: 0 m_Name: Torso Male Short Sleeves m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &6490848711773176106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347082} m_LocalRotation: {x: 0.00000008146035, y: 1.1763632e-17, z: 6.887627e-18, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} m_Children: [] m_Father: {fileID: 6490848711773176124} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &6490848711787008092 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347082} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a4837fa2db3044f4ebddda971ae619f6, type: 2} - {fileID: 2100000, guid: 17f1bd9c4bd45454ebf9855e7dfda148, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: 8c28075e6e1a5c34ca899fd618879dd4, type: 3} m_Bones: - {fileID: 6490848711773176190} - {fileID: 6490848711773176154} - {fileID: 6490848711773176146} - {fileID: 6490848711773176162} - {fileID: 6490848711773176150} - {fileID: 6490848711773176116} - {fileID: 6490848711773176140} - {fileID: 6490848711773176156} - {fileID: 6490848711773176112} - {fileID: 6490848711773176122} - {fileID: 6490848711773176120} - {fileID: 6490848711773176126} - {fileID: 6490848711773176144} - {fileID: 6490848711773176188} - {fileID: 6490848711773176160} - {fileID: 6490848711773176166} - {fileID: 6490848711773176174} - {fileID: 6490848711773176164} - {fileID: 6490848711773176170} - {fileID: 6490848711773176114} - {fileID: 6490848711773176158} - {fileID: 6490848711773176130} - {fileID: 6490848711773176128} - {fileID: 6490848711773176136} - {fileID: 6490848711773176134} - {fileID: 6490848711773176132} - {fileID: 6490848711773176152} - {fileID: 6490848711773176186} m_BlendShapeWeights: [] m_RootBone: {fileID: 6490848711773176190} m_AABB: m_Center: {x: 0.000000059604645, y: 0.4054935, z: 0.015291151} m_Extent: {x: 0.89228755, y: 0.34485555, z: 0.13042675} m_DirtyAABB: 0 --- !u!1 &6490848711773347088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176112} m_Layer: 0 m_Name: LowManRightToeBase m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347088} m_LocalRotation: {x: -0.26146147, y: -0.046164528, z: -0.012520745, w: 0.964028} m_LocalPosition: {x: -0.0000000706315, y: 0.000000008731581, z: 0.18345621} m_LocalScale: {x: 1, y: 1, z: 0.99999994} m_Children: - {fileID: 6490848711773176118} m_Father: {fileID: 6490848711773176156} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347090 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176114} m_Layer: 0 m_Name: LowManRightShoulder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347090} m_LocalRotation: {x: -8.102306e-17, y: 0.91116476, z: 8.102306e-17, w: 0.41204223} m_LocalPosition: {x: 0.096879706, y: 0, z: 0.012464094} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994} m_Children: - {fileID: 6490848711773176158} m_Father: {fileID: 6490848711773176126} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176116} m_Layer: 0 m_Name: LowManRightUpLeg m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347092} m_LocalRotation: {x: 0.689918, y: 0.056023628, z: 0.053704128, w: 0.71971554} m_LocalPosition: {x: 0.09726756, y: -0.057784498, z: 0.0000000034498122} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994} m_Children: - {fileID: 6490848711773176140} m_Father: {fileID: 6490848711773176190} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176118} m_Layer: 0 m_Name: LowManRightToeBase_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347094} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.18345617, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6490848711773176112} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176120} m_Layer: 0 m_Name: LowManSpine1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347096} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.14704925} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6490848711773176126} m_Father: {fileID: 6490848711773176122} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176122} m_Layer: 0 m_Name: LowManSpine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347098} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.06451187, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6490848711773176120} m_Father: {fileID: 6490848711773176190} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176124} - component: {fileID: 6490848711782706834} m_Layer: 0 m_Name: Male 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347100} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6490848711773176178} - {fileID: 6490848711773176176} - {fileID: 6490848711773176182} - {fileID: 6490848711773176180} - {fileID: 6490848711773176104} - {fileID: 6490848711773176096} - {fileID: 6490848711773176102} - {fileID: 6490848711773176100} - {fileID: 6490848711773176106} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &6490848711782706834 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347100} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 8c28075e6e1a5c34ca899fd618879dd4, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!1 &6490848711773347102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176126} m_Layer: 0 m_Name: LowManSpine2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347102} m_LocalRotation: {x: 0, y: -0.35293907, z: -0, w: 0.93564636} m_LocalPosition: {x: 0.000000053240736, y: 0, z: 0.14704956} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6490848711773176144} - {fileID: 6490848711773176152} - {fileID: 6490848711773176114} m_Father: {fileID: 6490848711773176120} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176128} m_Layer: 0 m_Name: LowManRightHand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347104} m_LocalRotation: {x: 0.3663808, y: 0.055759657, z: 0.01934412, w: 0.92859125} m_LocalPosition: {x: -0.00000031414893, y: 0.00000013152696, z: 0.26024282} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6490848711773176134} - {fileID: 6490848711773176136} m_Father: {fileID: 6490848711773176130} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176130} m_Layer: 0 m_Name: LowManRightForeArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347106} m_LocalRotation: {x: 0.015774325, y: -0.018468384, z: 0.000177391, w: 0.999705} m_LocalPosition: {x: 0.0000006997585, y: 0, z: 0.25175828} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6490848711773176128} m_Father: {fileID: 6490848711773176158} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176132} m_Layer: 0 m_Name: LowManRightHandMiddle2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347108} m_LocalRotation: {x: 0.7014698, y: 0.13491865, z: -0.089107506, w: 0.694116} m_LocalPosition: {x: 0.0805516, y: -0.000000035485584, z: -0.057974406} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1.0000001} m_Children: - {fileID: 6490848711773176138} m_Father: {fileID: 6490848711773176134} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176134} m_Layer: 0 m_Name: LowManRightHandMiddle1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347110} m_LocalRotation: {x: -0.22140324, y: -0.7884067, z: 0.27234212, w: 0.5051982} m_LocalPosition: {x: -0.022419486, y: 0.064741656, z: 0.069292575} m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} m_Children: - {fileID: 6490848711773176132} m_Father: {fileID: 6490848711773176128} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176136} m_Layer: 0 m_Name: LowManRightHandThumb1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347112} m_LocalRotation: {x: 0.4797843, y: -0.0037870056, z: -0.056746434, w: 0.87554127} m_LocalPosition: {x: 0.00000043958426, y: 0.00000051520584, z: 0.075033054} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6490848711773176142} m_Father: {fileID: 6490848711773176128} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176138} m_Layer: 0 m_Name: LowManRightHandMiddle2_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347114} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.09924469, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6490848711773176132} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176140} m_Layer: 0 m_Name: LowManRightLeg m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347116} m_LocalRotation: {x: 0.06093687, y: -0.025125468, z: 0.00797873, w: 0.99779344} m_LocalPosition: {x: 0.00000021422281, y: 0.00000007524221, z: 0.41396236} m_LocalScale: {x: 1, y: 1.0000001, z: 1} m_Children: - {fileID: 6490848711773176156} m_Father: {fileID: 6490848711773176116} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176142} m_Layer: 0 m_Name: LowManRightHandThumb1_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347118} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.086239174, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6490848711773176136} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176144} m_Layer: 0 m_Name: LowManLeftShoulder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347120} m_LocalRotation: {x: -0.41203037, y: 0.00000001801042, z: 0.9111701, w: 0.000000039828514} m_LocalPosition: {x: -0.00000026226044, y: 0, z: 0.09767824} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6490848711773176188} m_Father: {fileID: 6490848711773176126} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176146} m_Layer: 0 m_Name: LowManLeftLeg m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347122} m_LocalRotation: {x: 0.06093687, y: 0.025125468, z: -0.00797873, w: 0.99779344} m_LocalPosition: {x: -0.00000021422281, y: 0.00000007524221, z: 0.41396236} m_LocalScale: {x: 1, y: 1.0000001, z: 1} m_Children: - {fileID: 6490848711773176162} m_Father: {fileID: 6490848711773176154} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176148} m_Layer: 0 m_Name: LowManLeftToeBase_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347124} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.18345615, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6490848711773176150} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176150} m_Layer: 0 m_Name: LowManLeftToeBase m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176150 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347126} m_LocalRotation: {x: -0.26146147, y: 0.046164528, z: 0.012520743, w: 0.964028} m_LocalPosition: {x: 0.00000006355345, y: 0.0000000037540926, z: 0.18345617} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994} m_Children: - {fileID: 6490848711773176148} m_Father: {fileID: 6490848711773176162} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176152} m_Layer: 0 m_Name: LowManNeck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347128} m_LocalRotation: {x: 0, y: 0.35293898, z: -0, w: 0.93564636} m_LocalPosition: {x: 0.0971186, y: 0, z: 0.110414274} m_LocalScale: {x: 0.9999999, y: 1, z: 0.9999999} m_Children: - {fileID: 6490848711773176186} m_Father: {fileID: 6490848711773176126} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176154} m_Layer: 0 m_Name: LowManLeftUpLeg m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347130} m_LocalRotation: {x: 0.689918, y: -0.056023628, z: -0.053704128, w: 0.71971554} m_LocalPosition: {x: -0.09726756, y: -0.057784498, z: 0.0000000034498122} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994} m_Children: - {fileID: 6490848711773176146} m_Father: {fileID: 6490848711773176190} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176156} m_Layer: 0 m_Name: LowManRightFoot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176156 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347132} m_LocalRotation: {x: -0.5292821, y: -0.003944568, z: -0.053297587, w: 0.84676105} m_LocalPosition: {x: 0.000000340892, y: -0.000000038578403, z: 0.35561472} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_Children: - {fileID: 6490848711773176112} m_Father: {fileID: 6490848711773176140} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176158} m_Layer: 0 m_Name: LowManRightArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347134} m_LocalRotation: {x: 0, y: 0.01486431, z: -0, w: 0.99988955} m_LocalPosition: {x: -0.00000063584736, y: -0.000000009536743, z: 0.09867809} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_Children: - {fileID: 6490848711773176130} m_Father: {fileID: 6490848711773176114} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176160} m_Layer: 0 m_Name: LowManLeftForeArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347136} m_LocalRotation: {x: -0.015774395, y: -0.018468376, z: -0.0001773863, w: 0.999705} m_LocalPosition: {x: 0.0000009870529, y: 0, z: 0.25175828} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_Children: - {fileID: 6490848711773176166} m_Father: {fileID: 6490848711773176188} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176162} m_Layer: 0 m_Name: LowManLeftFoot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347138} m_LocalRotation: {x: -0.52928215, y: 0.0039445753, z: 0.053297583, w: 0.84676105} m_LocalPosition: {x: -0.000000340892, y: -0.000000038578403, z: 0.35561472} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6490848711773176150} m_Father: {fileID: 6490848711773176146} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176164} m_Layer: 0 m_Name: LowManLeftHandMiddle1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347140} m_LocalRotation: {x: -0.18520786, y: 0.84593445, z: 0.29814097, w: -0.40150338} m_LocalPosition: {x: -0.0224194, y: -0.06474154, z: 0.069292486} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000001} m_Children: - {fileID: 6490848711773176170} m_Father: {fileID: 6490848711773176166} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176166} m_Layer: 0 m_Name: LowManLeftHand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347142} m_LocalRotation: {x: -0.3663809, y: 0.055759873, z: -0.019344091, w: 0.92859125} m_LocalPosition: {x: -0.0000005605242, y: -0.0000001881077, z: 0.26024285} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_Children: - {fileID: 6490848711773176164} - {fileID: 6490848711773176174} m_Father: {fileID: 6490848711773176160} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176168} m_Layer: 0 m_Name: LowManLeftHandMiddle2_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347144} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.09924484, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6490848711773176170} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347146 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176170} m_Layer: 0 m_Name: LowManLeftHandMiddle2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347146} m_LocalRotation: {x: 0.22156695, y: 0.68458384, z: 0.6714969, w: -0.17704496} m_LocalPosition: {x: 0.06344141, y: 0.00000016521115, z: -0.07631986} m_LocalScale: {x: 1.0000001, y: 1.0000002, z: 1.0000001} m_Children: - {fileID: 6490848711773176168} m_Father: {fileID: 6490848711773176164} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176172} m_Layer: 0 m_Name: LowManLeftHandThumb1_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347148} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.08623937, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6490848711773176174} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176174} m_Layer: 0 m_Name: LowManLeftHandThumb1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347150} m_LocalRotation: {x: 0.7977684, y: 0.24760677, z: 0.36076626, w: 0.4148544} m_LocalPosition: {x: 0.0000006106496, y: -0.0000003669429, z: 0.07503353} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994} m_Children: - {fileID: 6490848711773176172} m_Father: {fileID: 6490848711773176166} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176176} - component: {fileID: 6490848711787008080} m_Layer: 0 m_Name: Head 1 Male Hair 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &6490848711773176176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347152} m_LocalRotation: {x: 0.00000008146035, y: 1.1763632e-17, z: 6.887627e-18, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} m_Children: [] m_Father: {fileID: 6490848711773176124} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &6490848711787008080 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347152} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 17f1bd9c4bd45454ebf9855e7dfda148, type: 2} - {fileID: 2100000, guid: ebe0fedcf36050348ae48d12e109f895, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: 8c28075e6e1a5c34ca899fd618879dd4, type: 3} m_Bones: - {fileID: 6490848711773176190} - {fileID: 6490848711773176154} - {fileID: 6490848711773176146} - {fileID: 6490848711773176162} - {fileID: 6490848711773176150} - {fileID: 6490848711773176116} - {fileID: 6490848711773176140} - {fileID: 6490848711773176156} - {fileID: 6490848711773176112} - {fileID: 6490848711773176122} - {fileID: 6490848711773176120} - {fileID: 6490848711773176126} - {fileID: 6490848711773176144} - {fileID: 6490848711773176188} - {fileID: 6490848711773176160} - {fileID: 6490848711773176166} - {fileID: 6490848711773176174} - {fileID: 6490848711773176164} - {fileID: 6490848711773176170} - {fileID: 6490848711773176114} - {fileID: 6490848711773176158} - {fileID: 6490848711773176130} - {fileID: 6490848711773176128} - {fileID: 6490848711773176136} - {fileID: 6490848711773176134} - {fileID: 6490848711773176132} - {fileID: 6490848711773176152} - {fileID: 6490848711773176186} m_BlendShapeWeights: [] m_RootBone: {fileID: 6490848711773176190} m_AABB: m_Center: {x: -0.000000044703484, y: 0.64899635, z: 0.05043216} m_Extent: {x: 0.09528509, y: 0.18995878, z: 0.12861483} m_DirtyAABB: 0 --- !u!1 &6490848711773347154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176178} - component: {fileID: 6490848711787008082} m_Layer: 0 m_Name: Head 1 Male Bald m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &6490848711773176178 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347154} m_LocalRotation: {x: 0.00000008146035, y: 1.1763632e-17, z: 6.887627e-18, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} m_Children: [] m_Father: {fileID: 6490848711773176124} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &6490848711787008082 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347154} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 0cb07277ecdcb6547ad06f13b33b4736, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: 8c28075e6e1a5c34ca899fd618879dd4, type: 3} m_Bones: - {fileID: 6490848711773176190} - {fileID: 6490848711773176154} - {fileID: 6490848711773176146} - {fileID: 6490848711773176162} - {fileID: 6490848711773176150} - {fileID: 6490848711773176116} - {fileID: 6490848711773176140} - {fileID: 6490848711773176156} - {fileID: 6490848711773176112} - {fileID: 6490848711773176122} - {fileID: 6490848711773176120} - {fileID: 6490848711773176126} - {fileID: 6490848711773176144} - {fileID: 6490848711773176188} - {fileID: 6490848711773176160} - {fileID: 6490848711773176166} - {fileID: 6490848711773176174} - {fileID: 6490848711773176164} - {fileID: 6490848711773176170} - {fileID: 6490848711773176114} - {fileID: 6490848711773176158} - {fileID: 6490848711773176130} - {fileID: 6490848711773176128} - {fileID: 6490848711773176136} - {fileID: 6490848711773176134} - {fileID: 6490848711773176132} - {fileID: 6490848711773176152} - {fileID: 6490848711773176186} m_BlendShapeWeights: [] m_RootBone: {fileID: 6490848711773176190} m_AABB: m_Center: {x: -0.000948146, y: 0.638571, z: 0.045487106} m_Extent: {x: 0.09257585, y: 0.17953345, z: 0.106818214} m_DirtyAABB: 0 --- !u!1 &6490848711773347156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176180} - component: {fileID: 6490848711787008084} m_Layer: 0 m_Name: Head 1 Male Hair 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347156} m_LocalRotation: {x: 0.00000008146035, y: 1.1763632e-17, z: 6.887627e-18, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} m_Children: [] m_Father: {fileID: 6490848711773176124} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &6490848711787008084 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347156} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ebe0fedcf36050348ae48d12e109f895, type: 2} - {fileID: 2100000, guid: 17f1bd9c4bd45454ebf9855e7dfda148, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300014, guid: 8c28075e6e1a5c34ca899fd618879dd4, type: 3} m_Bones: - {fileID: 6490848711773176190} - {fileID: 6490848711773176154} - {fileID: 6490848711773176146} - {fileID: 6490848711773176162} - {fileID: 6490848711773176150} - {fileID: 6490848711773176116} - {fileID: 6490848711773176140} - {fileID: 6490848711773176156} - {fileID: 6490848711773176112} - {fileID: 6490848711773176122} - {fileID: 6490848711773176120} - {fileID: 6490848711773176126} - {fileID: 6490848711773176144} - {fileID: 6490848711773176188} - {fileID: 6490848711773176160} - {fileID: 6490848711773176166} - {fileID: 6490848711773176174} - {fileID: 6490848711773176164} - {fileID: 6490848711773176170} - {fileID: 6490848711773176114} - {fileID: 6490848711773176158} - {fileID: 6490848711773176130} - {fileID: 6490848711773176128} - {fileID: 6490848711773176136} - {fileID: 6490848711773176134} - {fileID: 6490848711773176132} - {fileID: 6490848711773176152} - {fileID: 6490848711773176186} m_BlendShapeWeights: [] m_RootBone: {fileID: 6490848711773176190} m_AABB: m_Center: {x: -0.000948146, y: 0.638571, z: 0.045487106} m_Extent: {x: 0.09257585, y: 0.17953345, z: 0.106818214} m_DirtyAABB: 0 --- !u!1 &6490848711773347158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176182} - component: {fileID: 6490848711787008086} m_Layer: 0 m_Name: Head 1 Male Hair 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &6490848711773176182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347158} m_LocalRotation: {x: 0.00000008146035, y: 1.1763632e-17, z: 6.887627e-18, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} m_Children: [] m_Father: {fileID: 6490848711773176124} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &6490848711787008086 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347158} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 17f1bd9c4bd45454ebf9855e7dfda148, type: 2} - {fileID: 2100000, guid: ebe0fedcf36050348ae48d12e109f895, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: 8c28075e6e1a5c34ca899fd618879dd4, type: 3} m_Bones: - {fileID: 6490848711773176190} - {fileID: 6490848711773176154} - {fileID: 6490848711773176146} - {fileID: 6490848711773176162} - {fileID: 6490848711773176150} - {fileID: 6490848711773176116} - {fileID: 6490848711773176140} - {fileID: 6490848711773176156} - {fileID: 6490848711773176112} - {fileID: 6490848711773176122} - {fileID: 6490848711773176120} - {fileID: 6490848711773176126} - {fileID: 6490848711773176144} - {fileID: 6490848711773176188} - {fileID: 6490848711773176160} - {fileID: 6490848711773176166} - {fileID: 6490848711773176174} - {fileID: 6490848711773176164} - {fileID: 6490848711773176170} - {fileID: 6490848711773176114} - {fileID: 6490848711773176158} - {fileID: 6490848711773176130} - {fileID: 6490848711773176128} - {fileID: 6490848711773176136} - {fileID: 6490848711773176134} - {fileID: 6490848711773176132} - {fileID: 6490848711773176152} - {fileID: 6490848711773176186} m_BlendShapeWeights: [] m_RootBone: {fileID: 6490848711773176190} m_AABB: m_Center: {x: -0.0013199598, y: 0.6432564, z: 0.044900917} m_Extent: {x: 0.09294766, y: 0.18421885, z: 0.11874143} m_DirtyAABB: 0 --- !u!1 &6490848711773347160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176184} m_Layer: 0 m_Name: LowManHead_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176184 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347160} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.10339248, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6490848711773176186} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176186} m_Layer: 0 m_Name: LowManHead m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347162} m_LocalRotation: {x: 0.7071068, y: -1.2560734e-15, z: 1.2560748e-15, w: 0.7071067} m_LocalPosition: {x: 0.00000001351647, y: 0, z: 0.10339248} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6490848711773176184} m_Father: {fileID: 6490848711773176152} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176188} m_Layer: 0 m_Name: LowManLeftArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347164} m_LocalRotation: {x: 0, y: 0.014864146, z: -0, w: 0.99988955} m_LocalPosition: {x: -0.0000004832598, y: 0, z: 0.09867812} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_Children: - {fileID: 6490848711773176160} m_Father: {fileID: 6490848711773176144} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6490848711773347166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6490848711773176190} m_Layer: 0 m_Name: LowManHips m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6490848711773176190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6490848711773347166} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.92160004, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6490848711773176154} - {fileID: 6490848711773176116} - {fileID: 6490848711773176122} m_Father: {fileID: 6490848711773176104} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}