Fixed a lot of inconvenience and bugs, also added player heads #16
@ -12,7 +12,7 @@
|
||||
// Falling logs break glass and other fragile blocks.
|
||||
"fallingLogsBreakFragile": false,
|
||||
// Players can sneak (or not sneak) to disable mod for building. (SNEAKING, NOT_SNEAKING, or ALWAYS)
|
||||
"activeWhen": "NOT_SNEAKING",
|
||||
"activeWhen": "SNEAKING",
|
||||
// Break large fungal wart blocks and Shroomlamps
|
||||
"breakFungalLeaves": true,
|
||||
// Place dropped items directly into player inventory. (Good for skyblock)
|
||||
@ -36,7 +36,7 @@
|
||||
// Logs that can be broken by a player without using a tool.
|
||||
"playerBaseLogLimit": 8,
|
||||
// Additional logs that can be broken when player uses a tool, per tier of tool. Set zero to disable.
|
||||
"toolTierLogBonus": 8,
|
||||
"toolTierLogBonus": 0,
|
||||
// When true, log breaking limit is multiplied by Efficency enchantment level.
|
||||
"enableEfficiencyLogMultiplier": true,
|
||||
// Consolidate item drops into stacks to prevent lag.
|
||||
@ -46,7 +46,7 @@
|
||||
// Maximum number of concurrent breaking tasks in each world. 1-256
|
||||
"maxJobsPerWorld": 16,
|
||||
// Max log/leaf blocks to break per second, per tree. 1 - 2560
|
||||
"maxBreaksPerSecond": 640,
|
||||
"maxBreaksPerSecond": 2560,
|
||||
// Max percentage of each server tick that can be used by TDNF in each world. 1 - 5
|
||||
"tickBudget": 1,
|
||||
// Max number of active falling block entities. 1 - 64
|
||||
|
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world/datapacks/graves v2.8.7 (MC 1.19.x).zip
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world/datapacks/graves v2.8.7 (MC 1.19.x).zip
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world/datapacks/player head drops v1.1.3 (MC 1.19.x).zip
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world/datapacks/player head drops v1.1.3 (MC 1.19.x).zip
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Reference in New Issue
Block a user