This repository has been archived on 2023-11-16. You can view files and clone it, but cannot push or open issues or pull requests.
GOA/godot/MainMenu.cs
2023-09-24 12:10:42 +02:00

19 lines
430 B
C#

using Godot;
using System;
public partial class MainMenu : Node2D
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
var node = this.GetTree().Root.GetNode<CanvasLayer>("Root/Ingame/IngameCanvas");
node.SetProcess(false);
node.Hide();
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
}