28 lines
602 B
C#
28 lines
602 B
C#
using Godot;
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using System;
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public partial class Playbutton : Button
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{
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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this.Pressed += ButtonPressed;
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}
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// Called every frame. 'delta' is the elapsed time since the previous frame.
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public override void _Process(double delta)
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{
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}
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private void ButtonPressed()
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{
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GD.Print("a");
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var node = this.GetNode<CanvasLayer>("Ingame/Ingame");
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node.SetProcess(true);
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node.Show();
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var GParent = this.GetTree().Root.GetNode<CanvasLayer>("Root/Hauptmenü/HauptMenü");
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GParent.Hide();
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}
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}
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